Initially nothing cost more than one Favor per use, and there wasn't anything that cared how many Favors you'd stacked up, or put them on piles. The Favors / Liaisons always worked the same way. There was also another new kind of landscape I liked it but can only fit so much into one expansion. And in July I tried a split pile with 4 different cards in it and away we go. I also tried some new Reserve cards, but Reserve cards overlapped heavily with Favors. In June I tried out Favors: tokens that varied from game to game. And you know, just tried whatever cards I thought of. I tried several new Victory cards maybe I'd revisit that theme (I did not). I tried a few new VP token cards, maybe I'd revisit those (spoilers: those cards all left). So I worked on an expansion! That's how they get you.Īt first it was just some random cards. One day in May I set up Dominion, which Natalie'd been resisting trying, and we played it and nothing bad happened. At the same time I typed up a few Dominion cards, in case external playtesters could somehow playtest them. Eventually my daughter Natalie started playing games with me. When the pandemic hit, at first I just didn't work on games. Walking past strangers on the sidewalk without a care in the world. I was playing games with friends two nights a week. Menagerie was coming out soon, and I had a lot of non-Dominion projects in motion. Keep track of whether or not a Duration card was played on the current turn, such as by putting your cards into two lines.Additionally, if a Duration card is played extra times by a card such as, that card also stays in play until the Duration card is discarded, to track the fact that the Duration card was played extra times.Duration cards are not discarded in Clean-up if they have something left to do they stay in play until the Clean-up of the last turn that they do something.Duration cards are orange, and have abilities that affect future turns.Sibyl, Distant Shore, Lich, Stronghold, Territory.Sorceress, Sunken Treasure, Elder, Sorcerer, Hill Fort, Warlord.Acolyte, Voyage, Miller, Conjurer, Garrison, Archer.Herb Gatherer, Old Map, Blacksmith, Student, Tent, Battle Plan.Barbarian, Capital City, Contract, Emissary, Galleria, Guildmaster, Highwayman, Hunter, Modify, Skirmisher, Specialist, Swap.Broker, Carpenter, Courier, Innkeeper, Royal Galley, Town.Augurs, Clashes, Forts, Merchant Camp, Importer, Odysseys, Sentinel, Underling, Wizards.There are 16 cards in each split pile ( Augurs, Clashes, Forts, Odysseys, Townsfolk, Wizards ) with 4 of each individual card and 10 copies of each of the rest:
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